Meaning: The particle age remapped as a 0.0 to 1.0 valueĪvailability: Thinking Particles / X-Particles
X particles c4d plus#
Workflow - Houdini will be able to export particle data in loads of formats, alembic, prt, so it'd probably be better to stick to protocol and just export low-res geom assets from C4D into houdini via FBX and do your particle sims in houdini and export your particle data back into x-particles that way.Īdding sliders to myriad nodes back-and-forth, plus the $2000 licence, make x-particles the obvious winner imo.The Curve option will only appear on objects such as Splines,Tracers, XP Trails, and MoSpline. Doing same in Houdini might take a week or two with good tutorials, but think about it, to add effectors, forces, attractors, you'd need to jump back into Houdini, add the params from each effector to the asset export, re-save the asset, then go back into C4D just to fiddle with the sliders. That's not the most important thing, usability is - and x-particles can do what you want after a couple days figuring out groups and effects and whatnot. hda assets that can be parsed by the c4D plugin, where as x-particles 3 costs £300 node-locked.įlexibility - x-particles will work with C4D versions back to r12, I believe, whereas I wouldn't trust that with the Houdini plugin you can work backwards. Image InfoĬost - you need a production version of Houdini to export.
X particles c4d free#
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